The Battery Buster is the only main weapon that shoots. It’s a hybrid: a short-range mace that builds ammo, and a blaster that spends it. You’re constantly flipping between the two, which makes it the most hands-on weapon to manage — and the safest once you get the rhythm down.
Who it’s for
This one’s for players who like juggling resources and fighting at range. If you enjoy the loop of building up ammo, then spending it on the right target, the Battery Buster clicks. It’s a strong pick for anyone who’d rather kite a boss than stand in melee.
It’s not a start-of-game weapon, so you’ll come to it once you’ve got Bones to spend and a feel for the game.
How it plays
Swap modes with Jump + Attack. Watch the orbs orbiting Mina — they tell you your mode and how much ammo you’ve got:
- Melee mode (red orbs): a short-range mace. Every hit adds ammo to your gun.
- Ranged mode (blue orbs): fires projectiles that spend ammo. You can bounce shots off walls to deal damage while staying out of reach.
The core idea: reload on weak enemies, spend on tough ones. Whack trash mobs in melee to stockpile shots, then switch to ranged and dump them into a boss or an armored threat. Run dry and you’re back to melee — so you’re never fully out of options, just out of the safe one.
Upgrades
- Burst Shot lets you hold attack in ranged mode to charge a powerful shot — your payoff for stocking up.
- Charge Shot lets you hold attack in melee mode for a heftier swing that reloads ammo faster, tightening the whole melee-to-ranged loop.
Where to find it and how to upgrade
The Battery Buster isn’t a starting weapon. Buy it from Legovich’s Arms, the red smithy in Ossex City Center.
Its two upgrades come from the eight red upgrade chests around the island, or from the smith — 2,000 Bones for your first smithy upgrade, 2,500 for the rest. The second smithy purchase is gated behind a duel with Armand, the smith’s brother.
Note on damage numbers
No official damage values have been published. The Battery Buster is described as flexible ranged-plus-melee rather than a top damage weapon — its strength is safety and adaptability, not raw numbers. Treat unofficial stat lists with caution.
Verdict: The only ranged main weapon. Flexible and safe at distance, but you're always juggling ammo — for players who like resource management.
Moveset
| Move | Input | Effect |
|---|---|---|
| Switch Mode | Jump + Attack | Toggles between melee (red orbs) and ranged (blue orbs). The orbs around Mina show your mode and remaining shots. |
| Melee Strike | Attack (melee mode) | Short-range mace hit that adds ammo with every blow. |
| Ranged Fire | Attack (ranged mode) | Fires a projectile and spends ammo. Shots can ricochet off walls to hit from safety. |
Upgrades
| Upgrade | Effect | Location |
|---|---|---|
| Burst Shot | Hold attack in ranged mode to charge a powerful shot — your big-damage option when you've stocked up ammo. | Red upgrade chest (8 world locations) or buy from Legovich's smithy |
| Charge Shot | Hold attack in melee mode for a heftier swing that recharges your ammo more quickly — speeds up the melee-to-ranged loop. | Red upgrade chest (8 world locations) or buy from Legovich's smithy |
FAQ
How do you unlock the Battery Buster?
It's not a starting weapon. Buy the Battery Buster from Legovich's Arms (the smithy) in Ossex City Center once it's available.
How does the Battery Buster work?
It has two modes you swap with Jump + Attack. Melee mode is a short-range mace that builds ammo; ranged mode fires projectiles that spend it. Red orbs mean melee, blue mean ranged, and the orbs around Mina show how many shots you have left.
Is the Battery Buster good?
It's the only main weapon with ranged attacks, which makes it safe and flexible. The downside is constant ammo management — you have to melee to reload, so it rewards players who enjoy juggling resources.
How do I get ammo for the Battery Buster?
Switch to melee mode and hit enemies. Every blow adds ammo to the gun mode, so you stock shots on weak foes and spend them on tough ones.